6/4/2023 0 Comments Bzflag offline mode![]() There was only one of each flag, and all flags had a marker on them so tanks knew what type it was. The first four flags were High Speed (boosted tank speed), Quick Turn (tank turned faster), Rapid Fire (shots moved faster), and Oscillation Overthruster (tank could go through objects). This release took a new turn compared to older versions after a cheater, who edited the source code of his client to give himself powers that do not come from official releases, inspired Schoeneman and Pasetto to add "super-flags." Super flags affect a tank's performance by adding abilities or weapons to its arsenal. In 1993, BZFlag was released to the public for the first time. ![]() BZFlag was initially called "bz" and despite its similarity to the SGI game of the same title by Chris Fouts, the games are completely independent of each other. Inspired by Battlezone, BZFlag was first written in C by Chris Schoeneman in 1992, as a part of his studies at Cornell University. Note the opaque HUD contrasting with newer versions. I can't find any info on an offline mode either, so nowen would be the one to answer thatĪlright, I guess I'll have to wait until tuesday then.A daytime, but rather dark, shot from version 1.7d9 while a chat message is being typed. Yeah, I don't have any experience with the J2ME client. In the documentations i didn't see that the J2ME have an offline mode that's why I'm asking here. If I remember well the android also have it, but the J2ME doesn't and thats the one I need the most. I was testing all the wikid clients, I saw that the iphone client have this offline mode. but why do you say the J2ME client doesn't work in offline mode? is that in the documentation? Is there anyone of the support team that can help me?īy using a system like this and configuring the systems you are accessing to use radius to offload that authetication you can get 2fa on any system that supports radiusĮduardo_: nowen is the support system and he will be back on Tuesday. Nicola: that is true, but then you would need every system you use to support using both a key and a pin The J2ME tokens doesn't work in offline mode, just in online mode I have a question about the J2ME token client If I have the private key and I know the PIN, I can use those 2 factors to autenticate I still don't understand what the OTP sent by the server adds in terms of security the two factors are possession of the keys and knowledge of the PIN. Nicola: there is are private encryption keys embedded in the token. he is still in channel, but I don't think he is activelly around Nowen: Nicola had some questions overnight. Here is some info he wrote in a blog post about the security of software tokens Nowen will be in here in a few hours he definatelly has a much better understanding of it than me The user sent a PIN and an uername: the OTP is received based on these 2 infos ![]() If a user sends a PIN, gets an OTP back and then send username and OTP, which is the 2nd factor? ![]() I don't understand where is the "two factor" ![]() I have a question about wikid architecture « Thursday, Index Saturday, » *** R\Peaceman has quit (Ping timeout: 272 seconds)Īnyone knows how to get PfSense's OpenVPN server working with WiKID? ![]()
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